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LoginComputing Miscellaneous in Computing 1 year ago
Kid Icarus is a platform game for the Family Computer Disk System in Japan and the Nintendo Entertainment System in Europe and North America. It was released in Japan in December 1986, in Europe in February 1987, and in North America in July 1987.
The plot of Kid Icarus revolves around protagonist Pit's quest for three sacred treasures, which he must equip to rescue the Greek-inspired fantasy world Angel Land and its ruler, the goddess Palutena. The player controls Pit through platform areas while fighting monsters and collecting items. Their objective is to reach the end of the levels, and to find and defeat boss monsters that guard the three treasures. The game was developed by Nintendo's Research and Development 1 division, and co-developed with Tose, who helped with additional programming. It was designed by Toru Osawa and Yoshio Sakamoto, directed by Satoru Okada, and produced by Gunpei Yokoi.
Despite its mixed critical reception, Kid Icarus is a cult classic. Reviewers praised the game for its music and its mixture of gameplay elements from different genres, but criticized its graphics and high difficulty level. It was included in several lists of the best games compiled by IGN and Nintendo Power.
It was later re-released for the Game Boy Advance in Japan in 2004. The game was released on the Wii's Virtual Console in 2007 and the Wii U's Virtual Console in 2013. A 3D Classics remake of the game was released in Japan in 2011 and in North America, Europe, and Australia in 2012. In 2016, Kid Icarus was included on the North American and PAL region releases of the NES Classic Edition. It is also released on Nintendo Switch Online in 2019.
A sequel, Kid Icarus: Of Myths and Monsters, was released for the Game Boy in 1991. A third entry in the series, Kid Icarus: Uprising, was released for Nintendo 3DS in March 2012, after Pit's inclusion as a playable character in the 2008 game Super Smash Bros. Brawl.
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