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General Tech Bugs & Fixes 2 years ago
Posted on 16 Aug 2022, this text provides information on Bugs & Fixes related to General Tech. Please note that while accuracy is prioritized, the data presented might not be entirely correct or up-to-date. This information is offered for general knowledge and informational purposes only, and should not be considered as a substitute for professional advice.
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I have asynchronous objects fetcher.
Fetcher
fetchMore(int count)
initFinished
I want to start initialization in Fetcher constructor. Can I be sure that signal initFinished will NOT be emitted before I connect that signal to FetcherUser?
FetcherUser
class Fetcher : public QObject { private: QFutureWatcher<QList<ObjectId> > watcherInit; QFutureWatcher<QList<Object> > watcherFetch; QList<ObjectId> listIds; QList<ObjectId> asyncInit() { // Do some ids load } QList<Object> asyncFetchMore(QList<ObjectId> ids) { // Do some objects load } signals: void initFinished(); void fetchFinished(const QList<Object> &list); public: explicit Fetcher() { connect(&watcherInit, &QFutureWatcher<QList<ObjectId>>::finished, [this]{ // take ids and change init flag emit initFinished(); }); auto future = QtConcurrent::run(&Fetcher::asyncInit, this); watcherInit.setFuture(future) } void fetchMore(int count) { // take some ids from list and QtConcurrnt run asyncFetchMore } }; //================================================ class FetcherUser : public QObject { Fetcher *fetcher = nullptr; private: void initFinished() { //Start interaction with fetcher } public: FetcherUser() { fetcher = new Fetcher(); // Here async init started connect(fetcher, &Fetcher::initFinished, this, &FetcherUser::initFinished); //and here connect signal } };
So can I be sure that after constructor finished and async init started, and before the signal is connected to FetcherUser, signal by Fetcher will not be emitted? Moreover if I will put some operations between Fetcher constructor and signal connection, how can i ensure that I haven't lost init signal?
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