check if an object is grabbed by controller

General Tech Bugs & Fixes 3 years ago

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manpreet Tuteehub forum best answer Best Answer 3 years ago

 

I am working on a virtual reality application in unity 2018 using SteamVR version 2.0 the headset that I am using is HTC Vive. My problem is that I want to make a specific object disappear if it is grabbed either by left or right controller. I'm using Interactable and Throwable from the SteamVR scripts on the intended object. The logic is the following:

if (objectIsGrabbed) { objectName.gameObject.SetActive(false); }

Thanks

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