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General Tech Bugs & Fixes 2 years ago
Posted on 16 Aug 2022, this text provides information on Bugs & Fixes related to General Tech. Please note that while accuracy is prioritized, the data presented might not be entirely correct or up-to-date. This information is offered for general knowledge and informational purposes only, and should not be considered as a substitute for professional advice.
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I've made a timer that starts when you click a button. I want the timer to stop when the value of time reaches 5 but for some reason it isn't working.
let words = document.getElementById("Words"); let wordAr = ["The" , "quick" , "brown" , "fox" , "jumped" , "over" , "the" , "lazy" , "dog"]; let textIn = document.getElementById("Input"); let timer = 0; let time = document.getElementById("Timer"); let wPM = 0; let wpm = document.getElementById("WPM"); let text = document.getElementById("text"); words.innerHTML = wordAr.slice(0,9).join(" "); window.addEventListener("keydown", function(key){ if(key.keyCode == 32){ for (let i=0; i < 1; i++){ wPM+=1; wpm.innerHTML = wPM; }; }; }); let start = document.getElementById("start"); function incTime(){ timer++; time.innerHTML = timer; }; function initTime(){ setInterval(incTime, 1000); }; if(timer == 5){ console.log("done"); };I've tried adding .value and using single equals and triple equals but all attempts are futile.
let words = document.getElementById("Words"); let wordAr = ["The" , "quick" , "brown" , "fox" , "jumped" , "over" , "the" , "lazy" , "dog"]; let textIn = document.getElementById("Input"); let timer = 0; let time = document.getElementById("Timer"); let wPM = 0; let wpm = document.getElementById("WPM"); let text = document.getElementById("text"); words.innerHTML = wordAr.slice(0,9).join(" "); window.addEventListener("keydown", function(key){ if(key.keyCode == 32){ for (let i=0; i < 1; i++){ wPM+=1; wpm.innerHTML = wPM; }; }; }); let start = document.getElementById("start"); function incTime(){ timer++; time.innerHTML = timer; }; function initTime(){ setInterval(incTime, 1000); }; if(timer == 5){ console.log("done"); };
I've tried adding .value and using single equals and triple equals but all attempts are futile.
.value
Add timer condition with in incTime() function.And use clearInterval() for break the setInterval
incTime()
clearInterval()
setInterval
var timer = 0; function incTime() { timer++; console.log(timer); if (timer == 5) { clearInterval(time_int); console.log('breaked') }; }; var time_int = ''; function initTime() { time_int = setInterval(incTime, 1000); }; initTime()
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