How to transfer a C# object to C++ when standard serialization cannot be used

General Tech Bugs & Fixes 2 years ago

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manpreet Tuteehub forum best answer Best Answer 2 years ago

I have an object in C# I cannot modify. I would like to be able to use it later on in C++ using managed C++ to interface with it.

The problem is that I have to somehow store the object in order to recreate it when I will need it.

This sounds a lot like serialization but sadly I cannot seem to be able to use that technique as I get the following message when serializing the object using XmlSerializer :

ClassName cannot be serialized because it does not have a parameterless constructor.

As I cannot modify the C# object, what other technique could I use to transfer this object ?

Is there another way to serialize the object that would bypass this limitation ?

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