OnQuit event in Oculus Go app made in Unity?

General Tech Bugs & Fixes 2 years ago

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Posted on 16 Aug 2022, this text provides information on Bugs & Fixes related to General Tech. Please note that while accuracy is prioritized, the data presented might not be entirely correct or up-to-date. This information is offered for general knowledge and informational purposes only, and should not be considered as a substitute for professional advice.

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manpreet Tuteehub forum best answer Best Answer 2 years ago

I'm working on an Oculus Go app in Unity and found that quitting the app in the headset does not call onApplicationQuit(). Does anyone know a good workaround for this? I really need to have some code that only executes when the app closes.

I've tried using OnDestroy() as a workaround, but it also is not called when the app is closed. OnPaused() is called when you enter the Oculus dialog that asks if you want to exit, not when you actually select exit.

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