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General Tech Bugs & Fixes 2 years ago
Posted on 16 Aug 2022, this text provides information on Bugs & Fixes related to General Tech. Please note that while accuracy is prioritized, the data presented might not be entirely correct or up-to-date. This information is offered for general knowledge and informational purposes only, and should not be considered as a substitute for professional advice.
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In short, I have arrays that are referenced by index from an enumeration. In the inspector window of Unity, however, it simply shows "Element 0, Element 1, etc". I want the list to show the index values of my enumeration. Unless a new feature was added to Unity, I suppose this requires a special editor script, but it seems like game code can't even interface with editor code. So how do I go about this? Thanks in advance!
So if I have this:
public enum ObjectList { Car, Sword, Friends, Depression, NumObjects } [Somehow declare to use my ObjectList Enum] public bool [] hasItem = new bool[(int)ObjectList.NumObjects];
Ideally, the inspector would now show:
Has Item Size 4 Car [] Sword [] Friends [] Depression []
Instead of:
Has Item Size 4 Element 0 [] Element 1 [] Element 2 [] Element 3 []
Edit: Additional Example as Int Array (not just bool)
Num Item Size 4 Car 0 Sword 10 Friends 0 Depression 50
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