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General Tech Learning Aids/Tools 2 years ago
Posted on 16 Aug 2022, this text provides information on Learning Aids/Tools related to General Tech. Please note that while accuracy is prioritized, the data presented might not be entirely correct or up-to-date. This information is offered for general knowledge and informational purposes only, and should not be considered as a substitute for professional advice.
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I'm trying to create a d-type counter that resets when q0 = 0, q1 = 0 and q2 = 1.
I can make the value ADM trigger when the counter reaches this value but not reset ? Any helps appreciated thanks!
// DEFINING D TYPE FLIP FLOP module D_FF(q,qb,d,clk,rst,pst);// pst or preset sets output q to 0(when pst=1) // rst resets to 1 takes priority output q,qb; input d,clk,rst,pst; reg q; assign qb = ~q; always @ (posedge clk or negedge rst or negedge pst) case ({rst,pst }) 2'b00: q <= d; 2'b01: q <= 0; 2'b10: q <= 1; 2'b11: q <= d; endcase endmodule
The code below includes a commented out assign for the reset I do not understand why it will not work :/. //////////////// COUNTER CODE ///////////////////////////
module BIT_COUNTER(clk,reset,pst,q0,q1,q2,ADM); wire d1,d2,d3; input clk,reset,pst; output q0,q1,q2,ADM; D_FF dt0(q0,d1,d1,clk,reset,pst); D_FF dt1(q1,d2,d2,d1,reset,pst); D_FF dt3(q2,d3,d3,d2,reset,pst); assign ADM = ( (q0 == 0) & (q1 == 0) & (q2 == 1)); // WHY CANT I RESET HERE USING ASSIGN ? //assign reset = ( (q0 == 0) & (q1 == 0) & (q2 == 1)); endmodule
I've simulated it using the testbench and ADM will trigger but no reset
// Test Bench design to test the circuit under simulation.. module test; reg clk,reset,pst; BIT_COUNTER counter(clk,reset,pst,q0,q1,q2,ADM); initial begin clk = 0; pst = 1; reset = 0; #10 pst = 0; #10 clk = ~clk; #10 clk = ~clk; #10 clk = ~clk; #10 clk = ~clk; #10 clk = ~clk; #10 clk = ~clk; #10 clk = ~clk; #10 clk = ~clk; #10 clk = ~clk; #10 clk = ~clk; #10 clk = ~clk; #10 clk = ~clk; #10 clk = ~clk; #10 clk = ~clk; #10 clk = ~clk; #10 clk = ~clk; #10 clk = ~clk; #10 clk = ~clk; #10 clk = ~clk; #10 clk = ~clk; end // end of test block. endmodule // end of test module. enter code here
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