Yes & No
Generally Freewalker seems weaker than the PHB classes, but the 15th level powers are simply broken.
- It has spell progression similar to a Paladin or Ranger, implying it should be compared to those classes.
- It has no listed class features besides Spellcasting and the four School abilities. No Attribute Increases, no class defining abilities, nothing. It also has an AC of 10 + DEX, unlike the Monk or Barbarian. That's absurdly weak.
- What abilities the class does have are inconsistent with PHB class abilities (i.e. per day instead of per rest, static bonuses instead of Advantage, etc.), though most are of a similar power to PHB abilities.
- The overpowered abilities are Master Caster and Death Blow.
- Master Caster is crazy powerful, and will only become stronger as new Abjuration, Divination, and Transmutation spells are published. With the restrictions in place, this one looks fairly reasonable, but play testing will show that it is actually very strong.
- Death Blow is better than a Vorpal weapon or a Slaying weapon. Death Blow guarantees that one combatant is out of the fight. It's campaign destroyingly powerful - imagine your players' response if an NPC used that ability on them. Or consider what it means for the big bad if a player uses this ability - hit for 3 damage, and the final boss fight is over.
- If Death Blow were to be modeled on Vorpal, Arrow of Slaying, or similar abilities then it would be a cool signature ability. As presented, it is a campaign destroying joke.
Good luck. I hope this feedback helps you design a more satisfactory iteration.
manpreet
Best Answer
2 years ago
I am a DM, and recently I have begun to homebrew my own content for D&D 5e because my players and I are getting bored with what is available for character options.
I realize that it may be a matter of opinion, but after finishing my homebrew spellcaster class I became worried that it might be too powerful. I am also concerned that I don't have all the necessary information for a playable class.
Does this class seem to be playable within the D&D 5e framework, and is it on par with the basic classes in the PHB?
In designing this class, I used a monk as a base, and used the wizard form of spellcasting. All of the information I have is from the PHB.