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General Tech Learning Aids/Tools 2 years ago
Posted on 16 Aug 2022, this text provides information on Learning Aids/Tools related to General Tech. Please note that while accuracy is prioritized, the data presented might not be entirely correct or up-to-date. This information is offered for general knowledge and informational purposes only, and should not be considered as a substitute for professional advice.
Turn Your Knowledge into Earnings.
This is my struct that I have created.
public struct Bar { private static float deltaTime = 1.0f; private static bool AutoRun = false; private static bool AutoRunBought = false; private static bool Start = false; // DELTA TIME public float GetDeltaTime() { return deltaTime; } public void SetDeltaTime(float _dt) { deltaTime = _dt; } public void IncrementDeltaTime(float _deltaIn) { deltaTime += _deltaIn; } public void DecrementDeltaTime(float _deltaIn) { deltaTime -= _deltaIn; } // AUTO RUN public bool GetAutoRun() { return AutoRun; } public void SetAutoRun(bool _autoBought) { AutoRunBought = _autoBought; } public bool GetAutoRunBought() { return AutoRun; } public void SetAutoRunBought(bool _autoBought) { AutoRunBought = _autoBought; } // START public bool GetStart() { return Start; } public void SetStart(bool _start) { Start = _start; } }
In my other class I create an instance of that by calling
scr_Globals.Bar[] myBars = new scr_Globals.Bar[2];
in my Update I am doing
if (myBars[0].GetAutoRun() == true) { myBars[0].IncrementDeltaTime (incrementBar1); if (myBars[0].GetDeltaTime () > 40.0f) { myBars[0].SetDeltaTime (1.0f); globals.IncrementTotalMoney(1.0f); } } else { if (myBars[0].GetStart() == REPLY 0 views 0 likes 0 shares Facebook Twitter Linked In WhatsApp
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