Speak now
Please Wait Image Converting Into Text...
Embark on a journey of knowledge! Take the quiz and earn valuable credits.
Challenge yourself and boost your learning! Start the quiz now to earn credits.
Unlock your potential! Begin the quiz, answer questions, and accumulate credits along the way.
Governmental Miscellaneous in Governmental . 2 years ago
Resident Evil – Code: Veronica is a survival horror video game developed and published by Capcom and released for the Dreamcast in 2000. It is a major installment in the Resident Evil series and the first to debut on a separate platform from the PlayStation. The story takes place three months after the events of Resident Evil 2 (1998) and the concurrent destruction of Raccoon City as seen in Resident Evil 3: Nemesis (1999). It follows Claire Redfield and her brother Chris Redfield in their efforts to survive a viral outbreak at both a remote prison island in the Southern Ocean and a research facility in Antarctica. The game retains the traditional survival horror controls and gameplay seen in previous series installments; however, unlike the pre-rendered backgrounds of previous games, Code: Veronica utilizes real-time 3D environments and dynamic camera movement.
The roots of Code: Veronica's development can be traced back to an unsuccessful attempt to port Resident Evil 2 to the Sega Saturn. After producer Shinji Mikami and his team learned they would be unable to port the game, they began development on an original game which eventually became Code: Veronica. Although labeled a spin-off, the game was intentionally designed as the true sequel to Resident Evil 2 according to its creators. The title of "Resident Evil 3" was given to what was originally another spin-off game being developed in tandem for the PlayStation. Claire was designed with a tougher appearance than in Resident Evil 2, with the reason being her past experiences in Raccoon City built her toughness and confidence. Unlike the American horror themes and settings of previous games in the series, Code: Veronica employs a setting in the Southern Ocean and a European gothic horror design. This is achieved through the use of gothic architecture and art in addition to the writing style and story presentation.
Capcom announced Code: Veronica in August 1998 and released it in February 2000 after delays and a reduction in sales expectations due to the struggling Dreamcast platform. Sales were weak compared to series predecessors, but strong compared to other games on the system. The title received critical acclaim and has been considered both among the best Resident Evil games and Dreamcast games of all time. Capcom released an updated version on PlayStation 2 and Dreamcast titled Code: Veronica X. The revised version included new cutscenes which revealed more details about the story, and it was later ported to the GameCube in addition to other platforms in later years. In September 2011, Capcom released a high-definition remastered version of Code: Veronica X for the PlayStation 3 and Xbox 360. Code: Veronica was adapted for Capcom's Gun Survivor series with Resident Evil Survivor 2 – Code: Veronica (2002) and also later adapted for Resident Evil: The Darkside Chronicles (2009).
Posted on 26 Apr 2022, this text provides information on Governmental related to Miscellaneous in Governmental. Please note that while accuracy is prioritized, the data presented might not be entirely correct or up-to-date. This information is offered for general knowledge and informational purposes only, and should not be considered as a substitute for professional advice.
Turn Your Knowledge into Earnings.
Answers
No matter what stage you're at in your education or career, TuteeHub will help you reach the next level that you're aiming for. Simply,Choose a subject/topic and get started in self-paced practice sessions to improve your knowledge and scores.
Ready to take your education and career to the next level? Register today and join our growing community of learners and professionals.