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Take A QuizWeb Technologies Web Development 2 years ago
Posted on 16 Aug 2022, this text provides information on Web Development related to Web Technologies. Please note that while accuracy is prioritized, the data presented might not be entirely correct or up-to-date. This information is offered for general knowledge and informational purposes only, and should not be considered as a substitute for professional advice.
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Web Technologies 0 Answers
Web Technologies 0 Answers
Web Technologies 0 Answers
Web Technologies 0 Answers
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manpreet
Best Answer
2 years ago
_x000D_ I'm not sure if Unity can do that, but you can work around it. Make a width and height variable, then expose them to the editor - either by making them public or by [SerializeField] attribute, and then edit them in the inspector while the editor is running the game. Use those variables for your x and y values in createMap(). Then you'd just have to add a section like this in Update(), to generate a new map on left click: if (Input.GetMouseButtonDown(0)) { // call generate map here } Check out this tutorial, too: https://unity3d.com/learn/tutorials/projects/procedural-cave-generation-tutorial/cellular-automata