Unity Virtual Reality: Question about input

General Tech Bugs & Fixes . 2 years ago

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Posted on 16 Aug 2022, this text provides information on Bugs & Fixes related to General Tech. Please note that while accuracy is prioritized, the data presented might not be entirely correct or up-to-date. This information is offered for general knowledge and informational purposes only, and should not be considered as a substitute for professional advice.

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manpreet Tuteehub forum best answer Best Answer 2 years ago

What I am trying to achieve at this point, is the following: Let's say that we have a Cube game object and a SteamVR player. The Cube object is on position y = 100 and the SteamVR player is on position y = 0.

I want to make it possible that the player can zoom in on the game object by doing the following:

-> Pressing both triggers and bringing the controllers close to each other will zoom in.

-> Pressing both triggers and bringing the controllers away from each other will zoom out.

I think u understand the effect that I want to create.

For my project I am using the SteamVR Unity plugin.

Could someone say me if this is possible and give me some insight on how to do this?

Thanks in forward.

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