C# fastest way/technology to output lines/curves/plots?

General Tech Technology & Software 3 years ago

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manpreet Tuteehub forum best answer Best Answer 3 years ago

I need an efficient way to output plots of several data ranges in a windows application (WPF or WinForms). My colleague says he tried just DrawLine of standart .net and that was slow. Essentially,

I know there are direct graphics output technologies like OpenGL/DirectX, but those are fit for quick display of textures (2D/3D objects consisting of pre-defined pictures). But I don't know if any of those is good at primitives - I believe, say, OpenGL doesn't even have a kind of "LineTo". I understand why primitves are kinda useless nowadays (even UI in games is done via complex imagery) so this would be an "unstandart" use of technology, most likely.

So I'm kinda at a loss.

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