What drawing technology would be appropriate?

General Tech Technology & Software 3 years ago

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manpreet Tuteehub forum best answer Best Answer 3 years ago

I'm building an iOS application that will be drawing diagrams for the user to see and manipulate (move, add, remove elements) and I'm having trouble choosing how to implement the actual rendering.

I find the default cocoa-touch controls to be too limited for this purpose yet graphics frameworks such as Quartz/OpenGL ES/Cocos2D seem a bit overkill.

Can anyone suggest an approach to this situation or perhaps a library better suited to my needs?

Thank you.

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