What's the difference between faking, mocking, and stubbing?

Mobile Technologies Mobile Computing 2 years ago

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_x000D_ _x000D_ I know how I use these terms, but I'm wondering if there are accepted definitions for faking, mocking, and stubbing for unit tests? How do you define these for your tests? Describe situations where you might use each. Here is how I use them: Fake: a class that implements an interface but contains fixed data and no logic. Simply returns "good" or "bad" data depending on the implementation. Mock: a class that implements an interface and allows the ability to dynamically set the values to return/exceptions to throw from particular methods and provides the ability to check if particular methods have been called/not called. Stub: Like a mock class, except that it doesn't provide the ability to verify that methods have been called/not called. Mocks and stubs can be hand generated or generated by a mocking framework. Fake classes are generated by hand. I use mocks primarily to verify interactions between my class and dependent classes. I use stubs once I have verified the interactions and am testing alternate paths through my code. I use fake classes primarily to abstract out data dependencies or when mocks/stubs are too tedious to set up each time.

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