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General Tech Bugs & Fixes 2 years ago
Posted on 16 Aug 2022, this text provides information on Bugs & Fixes related to General Tech. Please note that while accuracy is prioritized, the data presented might not be entirely correct or up-to-date. This information is offered for general knowledge and informational purposes only, and should not be considered as a substitute for professional advice.
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With normal pointers">pointers, I can do something like the following
void conditional_reassign(MyClass* ptr) { if (my_condition) { delete ptr; ptr = new MyClass(new_param); } }
And I can pass in the pointer I want to change like following
MyClass* ptr = new MyClass(old_param); conditional_reassign(ptr);
I wish to reimplement this with std::unique_ptr. Here's what I came up with
std::unique_ptr
std::unique_ptr<MyClass> conditional_reassign2(std::unique_ptr<MyClass> ptr) { if (my_condition) { ptr = std::make_unique<MyClass>(new_param); } return std::move(ptr); }
And I would call it with the following
std::unique_ptr<MyClass> ptr = make_unique<MyClass>(old_param); ptr = std::move(conditional_reassign2(std::move(ptr)));
I'm not quite happy with the verbosity of the line
ptr = std::move(conditional_reassign2(std::move(ptr)));
Is there a way to implement conditional_reassign2 so that I can call it in a manner similar to conditional_reassign(ptr)
conditional_reassign2
conditional_reassign(ptr)
Either you need to pass the pointer by reference
void conditional_reassign2(std::unique_ptr<MyClass>& ptr) {...} std::unique_ptr<MyClass> myPtr; conditional_reassign2(myPtr);
or return the pointer, which requires a single move
std::unique_ptr<MyClass> conditional_reassign2(std::unique_ptr<MyClass> ptr) {...} std::unique_ptr<MyClass> myPtr; myPtr = conditional_reassign2(std::move(myPtr));
Also you can return ptr directly from the function without explicitly calling move.
std::unique_ptr<MyClass> conditional_reassign2(std::unique_ptr<MyClass> ptr) { if (my_condition) ptr = std::make_unique<MyClass>(new_param); return ptr; }
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